Esempio n. 1
0
 public void ChangeWorldIfNeeded()
 {
     if (CurrentWorld.Leave)
     {
         if (currentworldtype == WorldType.menu)
         {
             CurrentWorld     = dungeonCreator.getWorld();
             currentworldtype = WorldType.dungeon;
             level           += 1;
             numEnemies       = level;
         }
         else
         {
             CurrentWorld     = menuCreator.getWorld();
             currentworldtype = WorldType.menu;
         }
         user.refreshStats();
         CurrentWorld.StartTimer();
     }
 }
Esempio n. 2
0
 public void StartGame()
 {
     CurrentWorld     = menuCreator.getWorld();
     currentworldtype = WorldType.menu;
     CurrentWorld.StartTimer();
 }