Esempio n. 1
0
        public void Awake()
        {
            LogDebug("VRGUI: Awake()");
            USING_OVERLAY = VVRConfig.GetUseOverlayGui();

            LogInfo("VRGUI: Using Overlay - " + USING_OVERLAY);
            OVERLAY_CURVATURE = VVRConfig.GetOverlayCurvature();

            _inputModule = EventSystem.current.gameObject.AddComponent <VRGUI_InputModule>();
        }
Esempio n. 2
0
 public void Awake()
 {
     USING_OVERLAY     = VHVRConfig.GetUseOverlayGui();
     OVERLAY_CURVATURE = VHVRConfig.GetOverlayCurvature();
     _inputModule      = EventSystem.current.gameObject.AddComponent <VRGUI_InputModule>();
 }