Esempio n. 1
0
    /// <summary>
    /// Create The sequence of a bridge is 1,2,3,4,1,2,3,4,1... ,  1 is the tallest part and 3 the middle one
    /// </summary>
    private List <int> CreateUnEvenSequence(int amount)
    {
        List <int> res        = new List <int>();
        List <int> firstHalf  = new List <int>();
        List <int> secondHalf = new List <int>();

        //1st half
        int current = 3;

        firstHalf.Add(current);
        for (int i = 0; i < (amount - 1) / 2; i++)
        {
            current = UMath.GoAround(-1, current, 1, 4);
            firstHalf.Add(current);
        }
        firstHalf.Reverse();

        //2nd half
        current = 4;
        secondHalf.Add(current);
        for (int i = 0; i < (amount - 2) / 2; i++)
        {
            current = UMath.GoAround(1, current, 1, 4);
            secondHalf.Add(current);
        }

        res.AddRange(firstHalf);
        res.AddRange(secondHalf);
        return(res);
    }
Esempio n. 2
0
 /// <summary>
 /// Moves to next stage
 /// </summary>
 private void MoveToNextStage()
 {
     _currentStage = UMath.GoAround(1, _currentStage, 0, 5);
     if (_currentStage == 0)
     {
         //toggle day , night
         ToggleDayCycle();
     }
     _isOnTransition = true;
 }
Esempio n. 3
0
    /// <summary>
    /// A new month was reached
    /// </summary>
    void NewMonth()
    {
        var oldMonth = _month;

        _month = UMath.GoAround(1, _month, 1, 12);

        //if true a new year was reached
        if (CheckIfNew(oldMonth, _month))
        {
            NewYear();
        }
    }
Esempio n. 4
0
    private void Define4MidPointsOfCorners()
    {
        for (int i = 0; i < m.MeshController.wholeMalla.Count; i++)
        {
            var v1 = m.MeshController.wholeMalla[i];
            var v2 = m.MeshController.wholeMalla[UMath.GoAround(1, i, 0, 3)];

            var dist = Vector3.Distance(v1, v2) / 2;
            var newV = Vector3.MoveTowards(v1, v2, dist);

            _map8entries.Add(new VectorM(newV, _entry));
        }
        _map8entries = _map8entries.OrderBy(a => a.Distance).ToList();
        //UVisHelp.CreateHelpers(_map8entries, Root.largeBlueCube);
    }
Esempio n. 5
0
    private void CheckIfNewDay()
    {
        if (_accumDays > 1f)
        {
            //so the one reached is removed and make it zero so we clear all again
            //to avoid a bugg as years were passing the time was passing faster
            _accumDays = 0;

            var oldDay = _day;
            _day = UMath.GoAround(1, _day, 1, 30);

            //if true a new month was reached
            if (CheckIfNew(oldDay, _day))
            {
                NewMonth();
            }
        }
    }
Esempio n. 6
0
 private void ChangeToNextDir()
 {
     _direction = UMath.GoAround(1, _direction, 0, 3);
 }
Esempio n. 7
0
 /// <summary>
 /// Called from GUI
 /// </summary>
 public void Next()
 {
     _currentIndex = UMath.GoAround(1, _currentIndex, 0, _helps.Count - 1);
     Show();
 }
Esempio n. 8
0
 /// <summary>
 /// Called from GUI
 /// </summary>
 public void Prev()
 {
     _currentIndex = UMath.GoAround(-1, _currentIndex, 0, _helps.Count - 1);
     Show();
 }