void Dig() { if (GetStamina() < 0.5f) { return; } if (Input.GetMouseButtonDown(0)) { MouseLBtnPressTime = 0; UIS.Dig_Bar.transform.parent.gameObject.SetActive(true); } MouseLBtnPressTime += Time.deltaTime; UIS.ChangeBarValue("Dig", MouseLBtnPressTime / DigTime); if (MouseLBtnPressTime >= DigTime) { MouseLBtnPressTime = 0; int DigPercent = Random.Range(0, 101); if (DigPercent <= 90) { InvenM.InsertItem(ItemB.Items[1]); } if (DigPercent > 80 && DigPercent <= 90) { InvenM.InsertItem(ItemB.Items[1]); } UseStamina(10f); UIS.ChangeBarValue("Stamina", GetStamina() / 100); } }