public void InitNewTutoPanel(TutorialDataWrapper tutorialData) { if (tutoPanelPrefab) { if (BGBlur) { BGBlur.SetActive(true); } if (GameManager.CheckInstance()) { GameManager.Instance.OnPause = true; } ActivateCardCanvas(false); TutorialPanel tuto = Instantiate(tutoPanelPrefab, baseCanvas.transform); tuto.Init(tutorialData); openedTutoPanels.Add(tuto.tutorialData); } else { Debug.LogError("No TutoPanelPrefab"); } }