//CLOSE THE RADIAL MENU
    public void unactivate(bool escapeUsed = false)
    {
        PlayerController p = FindObjectOfType <PlayerController>();

        buildButtonText.text = "0";
        radialMenu.SetActive(false);
        if (!escapeUsed)
        {
            p.LockCursor();
        }
        p.GetComponent <PlayerController>().UnlockMovement();
        turretToBuild = null;
        manager.getBuilding().GetComponent <ClickTurretSpot>().wasClosed();
    }