//CLOSE THE RADIAL MENU public void unactivate(bool escapeUsed = false) { PlayerController p = FindObjectOfType <PlayerController>(); buildButtonText.text = "0"; radialMenu.SetActive(false); if (!escapeUsed) { p.LockCursor(); } p.GetComponent <PlayerController>().UnlockMovement(); turretToBuild = null; manager.getBuilding().GetComponent <ClickTurretSpot>().wasClosed(); }