Esempio n. 1
0
    private void moveTorch()
    {
        Vector2 positionOnScreen = cam.WorldToViewportPoint(player.transform.position);

        //Get the Screen position of the mouse
        Vector2 mouseOnScreen = (Vector2)cam.ScreenToViewportPoint(Input.mousePosition);

        //Get position between character and mouse
        Vector2 arm      = (mouseOnScreen - positionOnScreen).normalized * armLength;
        Vector2 position = new Vector2(player.transform.position.x, player.transform.position.y) + arm;

        //Get the angle between the character and mouse
        float angle = AngleBetweenTwoPoints(positionOnScreen, mouseOnScreen);

        spotlight.MoveToMouse(position, angle);
    }