Esempio n. 1
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 public static unsafe void GetBodyRelativeState(int index, TTransform *transform)
 {
     check(mjp_getBodyRelativeState(index, transform));
 }
Esempio n. 2
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 // get state of specified body relative to parent body
 [DllImport(plugin)] static extern unsafe int mjp_getBodyRelativeState(int index, TTransform *transform);
Esempio n. 3
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 public static unsafe void GetCameraState(int index, TTransform *transform)
 {
     check(mjp_getCameraState(index, transform));
 }
Esempio n. 4
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 // get state of specified camera; -1: main camera
 [DllImport(plugin)] static extern unsafe int mjp_getCameraState(int index, TTransform *transform);
Esempio n. 5
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 public static unsafe void GetObjectState(int index, TTransform *transform, int *visible, int *selected)
 {
     check(mjp_getObjectState(index, transform, visible, selected));
 }
Esempio n. 6
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 // get state of specified renderable object
 [DllImport(plugin)] static extern unsafe int mjp_getObjectState(int index, TTransform *transform, int *visible, int *selected);