Esempio n. 1
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 public Informations()
 {
     armys    = new List <ArmyInfo>();
     mine     = new ArmyInfo();
     captures = new DMap <int, StatCapture>();
     dungeons = new Dictionary <int, StatDungeon>();
     statVip  = new StatVip();
     statSign = new StatSign();
     statRole = new StatRole();
     statRole.RandomGenerate();
     statChat                  = new StatChat();
     statDugeonChapterMap      = new StatDugeonChapterMap();
     statDugeonChapterMapElite = new StatDugeonChapterMap();
     InitArmy();
     InitDefaultGeneralsInfo();
 }
Esempio n. 2
0
 public Informations()
 {
     armys = new List<ArmyInfo>();
     mine = new ArmyInfo();
     captures = new DMap<int, StatCapture>();
     dungeons = new Dictionary<int, StatDungeon>();
     statVip = new StatVip();
     statSign = new StatSign();
     statRole = new StatRole();
     statRole.RandomGenerate();
     statChat = new StatChat();
     statDugeonChapterMap = new StatDugeonChapterMap();
     statDugeonChapterMapElite = new StatDugeonChapterMap();
     InitArmy();
     InitDefaultGeneralsInfo();
 }