public void TestCondition_RoomNotHas_PassBecauseRoomHasName() { var you = YouInARoom(out IWorld world); var condition = new ConditionBlueprint() { HasNot = "Fish", Check = SystemArgsTarget.Room }.Create().Single(); Assert.IsTrue(condition.IsMet(world, GetSystemArgs(you))); you.CurrentLocation.Name = "Fish"; Assert.IsFalse(condition.IsMet(world, GetSystemArgs(you))); }
public void TestCondition_Has_PassBecauseHasAdjective() { var you = YouInARoom(out IWorld world); var condition = new ConditionBlueprint() { Has = "Fish" }.Create().Single(); Assert.IsFalse(condition.IsMet(world, GetSystemArgs(you))); you.Adjectives.Add(new Adjective(you) { Name = "Fish" }); Assert.IsTrue(condition.IsMet(world, GetSystemArgs(you))); }
public void TestCondition_RoomIsNot_PassBecauseRoomIsName() { var you = YouInARoom(out IWorld world); var condition = new ConditionBlueprint() { IsNot = "Fish", Check = SystemArgsTarget.Room }.Create().Single(); Assert.IsTrue(condition.IsMet(world, GetSystemArgs(you))); you.CurrentLocation.Adjectives.Add(new Adjective(you.CurrentLocation) { Name = "Fish" }); Assert.IsTrue(condition.IsMet(world, GetSystemArgs(you))); you.CurrentLocation.Name = "Fish"; Assert.IsFalse(condition.IsMet(world, GetSystemArgs(you)), "Now Room has the Name to match, it should be considered 'Is' therefore Not should make this codition true"); }
public void TestCondition_IsNot_PassBecauseIsType() { var you = YouInARoom(out IWorld world); var condition = new ConditionBlueprint() { IsNot = "Fish" }.Create().Single(); Assert.IsTrue(condition.IsMet(world, GetSystemArgs(you))); you.Adjectives.Add(new Adjective(you) { Name = "Fish" }); condition = new ConditionBlueprint() { IsNot = "You" }.Create().Single(); Assert.IsFalse(condition.IsMet(world, GetSystemArgs(you)), "Should be false because Is matches on Type name 'You' and condition is 'Not'"); }
public void TestCondition_Variable_NotEqual() { var you = YouInARoom(out IWorld world); var condition = new ConditionBlueprint() { Variable = "Counter != 5" }.Create().Single(); Assert.IsTrue(condition.IsMet(world, GetSystemArgs(you))); you.V["Counter"] = 3; Assert.IsTrue(condition.IsMet(world, GetSystemArgs(you))); you.V["Counter"] = 5; Assert.IsFalse(condition.IsMet(world, GetSystemArgs(you))); you.V["Counter"] = 7; Assert.IsTrue(condition.IsMet(world, GetSystemArgs(you))); }