Esempio n. 1
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    public void ResetSoulCount()
    {
        SoulHolder soul = GameObject.FindWithTag("SoulHolder").GetComponent <SoulHolder>();

        soul.ResetSoulCount();

        Debug.Log("Souls Reset");
    }
Esempio n. 2
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    public void MainMenuButton()
    {
        SceneManager.LoadScene("Start Menu");

        SoulHolder soul = GameObject.FindWithTag("SoulHolder").GetComponent <SoulHolder>();

        soul.ResetSoulCount();

        Debug.Log("Souls Reset");
    }
Esempio n. 3
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    public void RestartTheGame()
    {
        SceneManager.LoadScene(SceneManager.GetActiveScene().name);

        SoulHolder soul = GameObject.FindWithTag("SoulHolder").GetComponent <SoulHolder>();

        soul.ResetSoulCount();

        Debug.Log("Souls Reset");
    }