Esempio n. 1
0
    public void NextTurn()
    {
        if (!diceHandler.RolledTripleNothing)
        {
            sliderHandler.EndTurnReduceRadiation();
        }
        else
        {
            diceHandler.RolledTripleNothing = false;
        }

        currentFuelForTurn = 0;

        currentPlayer = (currentPlayer + 1) % 2;

        if (currentPlayer == 1)
        {
            buttonHandler.rollDiceButton.interactable = false;
            buttonHandler.passbutton.interactable     = false;
            computerAI.IsDoingTurnCoolDown            = true;
        }
        else
        {
            buttonHandler.rollDiceButton.interactable = true;
            buttonHandler.passbutton.interactable     = true;
        }
    }