Esempio n. 1
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 SeekBar GetSlider(SliderHandler sliderHandler) =>
 ((SeekBar)sliderHandler.View);
Esempio n. 2
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 double GetNativeMaximum(SliderHandler sliderHandler) =>
 GetSlider(sliderHandler).Max;
Esempio n. 3
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 double GetNativeProgress(SliderHandler sliderHandler) =>
 GetSlider(sliderHandler).Progress;
Esempio n. 4
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 SeekBar GetNativeSlider(SliderHandler sliderHandler) =>
 (SeekBar)sliderHandler.NativeView;
Esempio n. 5
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        //----------------------------------------------------------------------------
        // Public functions
        //----------------------------------------------------------------------------

        // Sets the parent handler
        // IN: aHandler The parent handler
        public void SetHandler(SliderHandler aHandler)
        {
            mHandler = aHandler;
        }
Esempio n. 6
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        private SliderType mSliderType;         // The type of slider.

        //----------------------------------------------------------------------------
        // Unity Functions
        //----------------------------------------------------------------------------
        public void Awake()
        {
            mSlider     = gameObject.transform.GetComponent <Slider>();
            mHandler    = null;
            mSliderType = SliderType.Uninitialized;
        }