/// <summary> /// Calibrate the Wrist, based on the orientation of the foreArm. /// </summary> /// <returns></returns> public bool CalibrateWrist() { if (glove != null && glove.IsConnected() && foreArm != null) { glove.CalibrateWrist(null, SenseGlove_Util.ToQuaternion(this.foreArm.transform.rotation)); SenseGlove_Debugger.Log("Calibrated Wrist"); return(true); } return(false); }