Esempio n. 1
0
    void OnTriggerStay(Collider other)
    {
        switch (other.tag)
        {
        case "Obstacle":
            Debug.Log("Hit");
            collide = true;
            Sending.HitRegistered();
            break;

        case "Floating":
            Debug.Log("Floating object hit");
            break;
        }
    }