//THIS FUNCTION IS WHERE WE CHOOSE THE SELECTED TRAIT TO USE
    public void OnTraitButtonPress(int buttonPosition)
    {
        int _charNumber = (int)buttonPosition / 2; //This is the Character that used this. Can use this to decrement health/stamina.

        if (selectedCharacters[_charNumber].isDead == true)
        {
            return;
        }

        string debugLog = selectedTraits[buttonPosition].ToString() + " was used by " + selectedCharacters[_charNumber].characterName;

        ScenarioManager.ATraitSelected(selectedTraits[buttonPosition], selectedCharacters[_charNumber]);
        Debug.Log(debugLog);
    }