//THIS FUNCTION IS WHERE WE CHOOSE THE SELECTED TRAIT TO USE public void OnTraitButtonPress(int buttonPosition) { int _charNumber = (int)buttonPosition / 2; //This is the Character that used this. Can use this to decrement health/stamina. if (selectedCharacters[_charNumber].isDead == true) { return; } string debugLog = selectedTraits[buttonPosition].ToString() + " was used by " + selectedCharacters[_charNumber].characterName; ScenarioManager.ATraitSelected(selectedTraits[buttonPosition], selectedCharacters[_charNumber]); Debug.Log(debugLog); }