Esempio n. 1
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 public void returnToHub()
 {
     Player.collection.AddRange(cardsToSell); // Recover any cards that weren't sold
     Savegame.save();
     SceneManager.LoadScene("Hub");
 }
Esempio n. 2
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 public void returnToHub()
 {
     FortuneManager.markAllFortunesAsSeen();
     Savegame.save();
     SceneManager.LoadScene("Hub");
 }
Esempio n. 3
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 public void returnToHub()
 {
     battleEnded = false;
     Savegame.save();
     SceneManager.LoadScene("Hub");
 }
Esempio n. 4
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 public void returnToHub()
 {
     Savegame.save();
     SceneManager.LoadScene("Hub");
 }