void gameOver() { stopGeneratingBubbles(); Helper.gameOver = true; Invoke("displaygameOverScreen", 1f); if (noOfgamePlays == 5) { noOfgamePlays = 0; displayInterstitialAd(); } else { displayAdsBanner(); } SaveLoadScript.Save_no_of_game_plays(noOfgamePlays); }
// Use this for initialization void Start() { SaveLoadScript.Save_no_of_game_plays(0); Invoke("loadMainMenu", 3f); }