public void LoadData() { SaveData data = SaveLoadScript.LoadData(); player.PlayerHP = data.PlayerHP; player.PlayerCharges = data.PlayerCharges; player.WolfUnlock = data.WolfUnlock; player.FlashUnlock = data.FlashUnlock; player.BatUnlock = data.BatUnlock; player.RaygunUnlock = data.RaygunUnlock; player.BeenScared = data.BeenScared; player.StartGame = data.StartGame; player.TriggerFlash = data.TriggerFlash; player.MoonShineNum = data.MoonShineNum; player.HealthNum = data.HealthNum; item.ItemCollected = data.ItemCollected; location.PowerOn = data.PowerOn; location.DarkRoom = data.DarkRoom; }