Esempio n. 1
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 private void Start()
 {
     playerMovementScr = GameObject.Find("Player").GetComponent <S_PlayerMovement>();
     gameManagerScr    = GameObject.Find("_GameManager").GetComponent <S_GameManager>();
     moneyButtons.gameObject.SetActive(false);
     mySound = GetComponent <AudioSource>();
     popUpAnim.SetTrigger("Use");                        //trigger pop up UI to slide in from bottom
     InvokeRepeating("PlayButtonAnimation", 2.0f, 4.0f); //start the animation loop for the playbutton animations
 }
Esempio n. 2
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    private void OnTriggerEnter(Collider other)
    {
        GameObject       collisionWith = other.gameObject;
        S_PlayerMovement player        = collisionWith.GetComponent <S_PlayerMovement>();

        if (player != null)
        {
            player.Destruction();
            Destruction();
        }
    }
Esempio n. 3
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    private void OnTriggerEnter(Collider other)
    {
        GameObject       collisionWith = other.gameObject;
        S_PlayerMovement player        = collisionWith.GetComponent <S_PlayerMovement>();

        if (player != null)
        {
            player.Destruction();
            StartCoroutine(CameraShake.Shake(1f, 1f));
            Destruction();
        }
    }