Esempio n. 1
0
    private void OnTriggerEnter(Collider other)
    {
        GameObject       collisionWith = other.gameObject;
        S_PlayerMovement player        = collisionWith.GetComponent <S_PlayerMovement>();

        if (player != null)
        {
            player.Destruction();
            Destruction();
        }
    }
Esempio n. 2
0
    private void OnTriggerEnter(Collider other)
    {
        GameObject       collisionWith = other.gameObject;
        S_PlayerMovement player        = collisionWith.GetComponent <S_PlayerMovement>();

        if (player != null)
        {
            player.Destruction();
            StartCoroutine(CameraShake.Shake(1f, 1f));
            Destruction();
        }
    }