Esempio n. 1
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		extern static int  dx_Get3DPresetReverbParamSoundMem_x64( out SOUND3D_REVERB_PARAM  ParamBuffer, int  PresetNo);
Esempio n. 2
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		public static int  Get3DPresetReverbParamSoundMem( out SOUND3D_REVERB_PARAM  ParamBuffer, int  PresetNo)
		{
			if( System.IntPtr.Size == 4 )
			{
				return dx_Get3DPresetReverbParamSoundMem_x86( out ParamBuffer , PresetNo );
			}
			else
			{
				return dx_Get3DPresetReverbParamSoundMem_x64( out ParamBuffer , PresetNo );
			}
		}
Esempio n. 3
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		extern static int  dx_Get3DReverbParamSoundMem_x64( out SOUND3D_REVERB_PARAM  ParamBuffer, int  SoundHandle);
Esempio n. 4
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		public static int  Set3DReverbParamSoundMemAll( out SOUND3D_REVERB_PARAM  Param, int  PlaySoundOnly)
		{
			if( System.IntPtr.Size == 4 )
			{
				return dx_Set3DReverbParamSoundMemAll_x86( out Param , PlaySoundOnly );
			}
			else
			{
				return dx_Set3DReverbParamSoundMemAll_x64( out Param , PlaySoundOnly );
			}
		}
Esempio n. 5
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		extern static int  dx_Set3DReverbParamSoundMemAll_x64( out SOUND3D_REVERB_PARAM  Param, int  PlaySoundOnly);
Esempio n. 6
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		public static int  Set3DReverbParamSoundMem( out SOUND3D_REVERB_PARAM  Param, int  SoundHandle)
		{
			if( System.IntPtr.Size == 4 )
			{
				return dx_Set3DReverbParamSoundMem_x86( out Param , SoundHandle );
			}
			else
			{
				return dx_Set3DReverbParamSoundMem_x64( out Param , SoundHandle );
			}
		}
Esempio n. 7
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		extern static int  dx_Set3DReverbParamSoundMem_x86( out SOUND3D_REVERB_PARAM  Param, int  SoundHandle);