Esempio n. 1
0
    /// <summary>
    /// When player is out of removing editor mode
    /// </summary>
    public void PlayerCloseRemovalEditorModeStop()
    {
        //roadmanager checks if anything is removed during the editor session
        if (m_RoadManager != null)
        {
            m_RoadManager.CheckAndInvokeRemovalOfRoadsCallback();
        }

        //close NPC player editor mode
        if (NPCManager.Instance != null)
        {
            NPCManager.Instance.PlayerEditorModeActive(false);
        }
    }