public void PlayerJoinedInterface(PhotonPlayer photonPlayer) { if (photonPlayer == null) { return; } PlayerLeftInterface(photonPlayer); GameObject playerPanelsObj = Instantiate(playerListingGameObject); playerPanelsObj.transform.SetParent(transform, false); PlayerPanel playerpanels = playerPanelsObj.GetComponent <PlayerPanel>(); playerpanels.ApplyPhotonPlayer(photonPlayer); playerPanels.Add(playerpanels); }