public Player GetPlayerByClassIndex(char indx) { switch (indx) { case '1': playerBuilder = new PZshnik(); break; case '2': playerBuilder = new Lvasuk(); break; case '3': playerBuilder = new Animeshnik(); break; case '4': playerBuilder = new DeadInside(); break; default: playerBuilder = new PZshnik(); break; } ConfiguratePlayer(); return(playerBuilder.GetPlayer()); }
public virtual async Task StartListener() { while (true) { TcpClient client = server.AcceptTcpClient(); while (true) { await Task.Delay(2); if (client.GetStream().CanRead&& client.Available >= 8) { //byte[] buffer = new byte[client.Available]; var dir = new Director(); var build = new PlayerBuilder(); dir.Construct(build, client); //client.GetStream().Read(buffer, 0, client.Available); //int userId = BitConverter.ToInt32(buffer, 4); //Server.User user = App.Inst.UserRepo.Users.FirstOrDefault(x => x.Id == userId);//Reikia suziureti id //if (user != null) //{ // user.Client = client; //} //else //{ // user = App.Inst.UserRepo.AddUser(new User(userId)); // user.Client = client; //} //Console.WriteLine("Client " + user.Id.ToString() + "connected."); //Arena.AddPlayer(new Player(user)); Arena.AddPlayer(build.GetPlayer()); break; } } } }
public Player GetPlayer() { return(playerBuilder.GetPlayer()); }
protected override void OnStartup(StartupEventArgs e) { //HubConnection connection = new HubConnectionBuilder() // .WithUrl("https://margesignalr20201107074704.azurewebsites.net/margechat") // .Build(); ConnectionProxy connectionProxy = new ConnectionProxy(); var player = new PlayerBuilder(); player.BuildPlayerName(); player.BuildPlayerColor(); player.BuildPlayerPos(); var enemy = new EnemyBuilder(); enemy.BuildPlayerName(); enemy.BuildPlayerColor(); enemy.BuildPlayerPos(); enemy.passConnection(connectionProxy); var darkenBoard = new Darken(); Board board = new Board(darkenBoard); BoardCoordinatesViewModel chatViewModel = BoardCoordinatesViewModel.CreateConnectedViewModel(connectionProxy, player.GetPlayer(), enemy.GetEnemy(), board); MainWindow window = new MainWindow { DataContext = new MainViewModel(chatViewModel, board) }; window.Show(); NeutralTileFactory factory = new NeutralTileFactory(); for (int i = 0; i < 5; i++) { AbstractNeutralTile tile = factory.GetNeutralTile("Darkest"); tile.Display(connectionProxy); } for (int i = 0; i < 5; i++) { AbstractNeutralTile tile = factory.GetNeutralTile("Lightest"); tile.Display(connectionProxy); } }