public void PlayTraj()
    {
        PlayButton.SetActive(false);
        PauseButton.SetActive(true);


        FrameSlider.maxValue = framenum - 1;
        FrameSlider.minValue = 0;

        SpeedSlider.maxValue = 100;
        SpeedSlider.minValue = 0;
        SpeedSlider.value    = 25;


        //FrameSlider.GetComponent<SliderGestureControl>().SetSpan(0, framenum - 1);
        //SpeedSlider.GetComponent<SliderGestureControl>().SetSpan(0, 100);
        //SpeedSlider.GetComponent<SliderGestureControl>().SetSliderValue(25);s

        //Time.timeScale = 1;
        //GameObject.Find("PlayButton").AddComponent<PlayButton2>();

        // gets the total number of frames from Load
        //framenum = Manager.GetComponent<Load>().framenum;


        StartCoroutine("Traj");
    }
Esempio n. 2
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    private void Start()
    {
        isMuted = MusicHandler.Instance._audioSource.mute;
        if (_muteButton)
        {
            ChangeButtonSprite(_muteButton);
        }


        if (PlayButton == null)
        {
            return;
        }

        if (Application.platform == RuntimePlatform.Android ||
            Application.platform == RuntimePlatform.IPhonePlayer
            )

        {
            PlayButton.SetActive(false);
        }
        else
        {
            PlayButton.SetActive(true);
        }
    }
    /*
     * public void Update()
     * {
     *  i = Convert.ToInt32(slider.value);
     * }
     */

    public void StopTraj()
    {
        PlayButton.SetActive(true);
        PauseButton.SetActive(false);
        StopCoroutine("Traj");

        //Time.timeScale = 0;// try not both stopping it and adjusting the timescale
    }
Esempio n. 4
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    private void Update()
    {
        if (volumeslider.value == -80 && !mute)
        {
            PlayButton.SetActive(false);
            MuteButton.SetActive(true);
            Audio.mute = true;
            mute       = true;
        }
        if (volumeslider.value > -80 && mute)
        {
            MuteButton.SetActive(false);
            PlayButton.SetActive(true);
            Audio.mute = false;
            mute       = false;
        }

        // Check if Back was pressed this frame
        if (Input.GetKeyDown(KeyCode.Escape))
        {
            if (ModesPage.activeSelf || InfoPanel.activeSelf && !beingHandled)
            {
                Camera.GetComponent <CameraController>().SwitchCameraTarget(0);
                InfoPage(false);
                ShowModesPage(false);
                StartCoroutine(HandleIt());
            }
            if (SinglePanel.activeSelf || MultiPanel.activeSelf && !beingHandled)
            {
                Camera.GetComponent <CameraController>().SwitchCameraTarget(1);
                ShowMultiPanel(false);
                ShowSinglePanel(false);
                StartCoroutine(HandleIt());
            }
            if (!beingHandled)
            {
                if (ConfirmPanel.activeSelf)
                {
                    ShowConfirm(false);
                }
                else
                {
                    ShowConfirm(true);
                }
            }
        }
    }
Esempio n. 5
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 public override void Init()
 {
     if (PPTGlobal.PPTEnv != PPTGlobal.PPTEnvironment.PPTPlayer)
     {
         ve.aniList.Clear();
     }
     base.Init();
     player.Stop();
     source.Stop();
     loadVideo();
     isEnd         = false;
     isPlaying     = false;
     image.enabled = false;
     isPlayed      = false;
     PlayButton.SetActive(false);
     isEnterAniDown = false;
 }
Esempio n. 6
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 public void TutorialStart()
 {
     Time.timeScale = 1;
     if (PlayButton != null)
     {
         PlayButton.SetActive(false);
     }
     TutorialButton.SetActive(false);
     if (ShopButton != null)
     {
         ShopButton.SetActive(false);
     }
     if (Title != null)
     {
         Title.SetActive(false);
     }
     tut_1();
 }
Esempio n. 7
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 public void MuteAndPlayMusic(bool mute)
 {
     if (mute)
     {
         MuteButton.SetActive(true);
         PlayButton.SetActive(false);
         premute = volumeslider.value;
         PlayerPrefs.SetFloat("premute", premute);
         volumeslider.value = -80;
         PlayerPrefs.SetInt("MusicActive", 0);
     }
     else
     {
         MuteButton.SetActive(false);
         PlayButton.SetActive(true);
         volumeslider.value = PlayerPrefs.GetFloat("premute", 0);
         PlayerPrefs.SetInt("MusicActive", 1);
     }
 }
Esempio n. 8
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 public void tut_over()
 {
     tutorial_5.SetActive(false);
     PowerUpsContinue.SetActive(false);
     if (PlayButton != null)
     {
         PlayButton.SetActive(true);
     }
     TutorialButton.SetActive(true);
     if (ShopButton != null)
     {
         ShopButton.SetActive(true);
     }
     if (Title != null)
     {
         Title.SetActive(true);
     }
     Time.timeScale = 0;
 }
Esempio n. 9
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 public void PlayerDeadDisplayButtons()
 {
     StartCoroutine(DeadDelay());
     playButton.SetActive(Button.ButtonActive.Disabled);
     restartButton.SetActive(Button.ButtonActive.Enabled);
 }