Esempio n. 1
0
    public override void PressButton(int buttonId)
    {
        if (curMenu == 0)
        {
            //This is the currently displayed menu
            switch (buttonId)
            {
            case 0:
                playButton.Press();
                break;

            case 1:
                calibrateButton.Press();
                break;

            case 2:
                settingsButton.Press();
                break;

            case 3:
                quitButton.Press();
                break;

            default:
                break;
            }
        }
        else
        {
            //The currently displayed menu is in one of the submenus so pass the call down
            switch (curMenu)
            {
            case 1:
                elementSelectMenu.PressButton(buttonId);
                break;

            case 2:
                gestureCalibrateMenu.PressButton(buttonId);
                break;

            case 3:
                //Settings menu
                break;

            default:
                break;
            }
        }
    }