private void Generate(int idRace, int idSousRace, int idClasse, int lvl, int num) { CreationPerso builderPerso = new CreationPerso(); int idPerso = builderPerso.CreatNewPerso(idRace, idClasse, idSousRace, lvl, "mob", num.ToString(), "non"); Perso perso = new Perso(idPerso); CreationEquipement creation = new CreationEquipement(valEquip, 20, Genre.typeEquipementBase.cac, 1, CreationEquipement.typeCible.Guerrier); int idequip = creation.Generate(); int type; Items item = Items.GetItems(idequip, out type); perso.Equipe((Equipement)item); }