public void Click(PawnScript pawnScript)
    {
        Debug.Log("Clicked - team: " + pawnScript.team + " x: " + pawnScript.matrix_x + " y: " + pawnScript.matrix_y);
        if (ps_chosen == null && pawnScript.team == app.controller.turns.Turn)
        {
            if (app.controller.turns.CaptureAvailable != pawnScript.canCapture)
            {
                Debug.Log("CaptureAvailable!");
                return;
            }
            ps_chosen = pawnScript;
            Debug.Log("Chosen pawn: " + ps_chosen.id);
            moves_list = app.controller.logic.checking(pawnScript.team, pawnScript.matrix_x, pawnScript.matrix_y, board);
            for (int i = 0; i < moves_list.Count; i++)
            {
                Debug.Log("Logic = x: " + moves_list[i][0] + " y: " + moves_list[i][1]);
            }
            glowController.Glowing(ps_chosen, moves_list);
            if ((app.controller.gameMode.mode == GameModeController.Mode.multiplayer_bluetooth_client && app.controller.turns.Turn == 2) ||
                (app.controller.gameMode.mode == GameModeController.Mode.multiplayer_bluetooth_server && app.controller.turns.Turn == 1))
            {
                //app.controller.bluetooth.SendMove(pawnScript.matrix_x, pawnScript.matrix_y);
                FindObjectOfType <LostPolygon.AndroidBluetoothMultiplayer.Examples.ActorController>().SendMove(pawnScript.matrix_x, pawnScript.matrix_y);
            }
        }
        else if (ps_chosen == pawnScript)
        {
            Debug.Log("Unchosen pawn: " + pawnScript.id);
            ps_chosen = null;
            app.controller.logic.capture = false;
            moves_list.Clear();
            glowController.DisableGlows();
            if ((app.controller.gameMode.mode == GameModeController.Mode.multiplayer_bluetooth_client && app.controller.turns.Turn == 2) ||
                (app.controller.gameMode.mode == GameModeController.Mode.multiplayer_bluetooth_server && app.controller.turns.Turn == 1))
            {
                //app.controller.bluetooth.SendMove(pawnScript.matrix_x, pawnScript.matrix_y);
                FindObjectOfType <LostPolygon.AndroidBluetoothMultiplayer.Examples.ActorController>().SendMove(pawnScript.matrix_x, pawnScript.matrix_y);
            }
        }
        else if (pawnScript.team == 0 && ps_chosen != null)
        {
            for (int i = 0; i < moves_list.Count; i++)
            {
                if (pawnScript.matrix_x == moves_list[i][0] && pawnScript.matrix_y == moves_list[i][1])
                {
                    if (app.controller.logic.capture)
                    {
                        int captured_x;
                        if (ps_chosen.matrix_x == 1)
                        {
                            captured_x = pawnScript.matrix_x;
                        }
                        else if (pawnScript.matrix_x == 1)
                        {
                            captured_x = ps_chosen.matrix_x;
                        }
                        else
                        {
                            captured_x = ps_chosen.matrix_x + (pawnScript.matrix_x - ps_chosen.matrix_x) / 2;
                        }
                        int captured_y = ps_chosen.matrix_y + (pawnScript.matrix_y - ps_chosen.matrix_y) / 2;
                        for (int j = 0; j < pawnsArray.Length; j++)
                        {
                            PawnScript ps_captured = pawnsArray[j].GetComponent <PawnScript>();
                            if (ps_captured.matrix_x == captured_x && ps_captured.matrix_y == captured_y)
                            {
                                ps_captured.matrix_x = -1;
                                ps_captured.matrix_y = -1;
                                ps_captured.Disable();
                                board[captured_x][captured_y] = 0;
                                break;
                            }
                        }
                        moves_list = app.controller.logic.checking(ps_chosen.team, pawnScript.matrix_x, pawnScript.matrix_y, board);
                    }
                    board[ps_chosen.matrix_x][ps_chosen.matrix_y] = 0;
                    ps_chosen.matrix_x = pawnScript.matrix_x;
                    ps_chosen.matrix_y = pawnScript.matrix_y;
                    ps_chosen.MoveTo(pawnScript.transform.localPosition.x, pawnScript.transform.localPosition.y);
                    board[pawnScript.matrix_x][pawnScript.matrix_y] = ps_chosen.team;
                    glowController.DisableGlows();
                    if ((app.controller.gameMode.mode == GameModeController.Mode.multiplayer_bluetooth_client && app.controller.turns.Turn == 2) ||
                        (app.controller.gameMode.mode == GameModeController.Mode.multiplayer_bluetooth_server && app.controller.turns.Turn == 1))
                    {
                        //app.controller.bluetooth.SendMove(pawnScript.matrix_x, pawnScript.matrix_y);
                        FindObjectOfType <LostPolygon.AndroidBluetoothMultiplayer.Examples.ActorController>().SendMove(pawnScript.matrix_x, pawnScript.matrix_y);
                    }
                    if (!app.controller.logic.capture)
                    {
                        moves_list.Clear();
                        ps_chosen = null;
                        app.controller.turns.ChangeTurn();
                    }
                    else
                    {
                        glowController.Glowing(ps_chosen, moves_list);
                    }

                    break;
                }
            }
        }
    }