Esempio n. 1
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 void Stars()
 {
     mParticleSystem1 = new ParticleSystem(this, 10, Resource.Drawable.star, 3000);
     mParticleSystem1.SetSpeedByComponentsRange(-0.1f, 0.1f, -0.1f, 0.02f);
     mParticleSystem1.SetAcceleration(0.000003f, 90);
     mParticleSystem1.SetInitialRotationRange(0, 360);
     mParticleSystem1.SetRotationSpeed(120);
     mParticleSystem1.SetFadeOut(2000);
     mParticleSystem1.AddModifier(new ScaleModifier(0f, 1.5f, 0, 1500));
     mParticleSystem1.OneShot(mTextView, 10);
 }
Esempio n. 2
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 void OneShotAdvanced()
 {
     mParticleSystem1 = new ParticleSystem(this, 100, Resource.Drawable.star_dark, 2000);
     mParticleSystem1.SetScaleRange(0.7f, 1.3f);
     mParticleSystem1.SetSpeedRange(0.1f, 0.25f);
     mParticleSystem1.SetAcceleration(0.0001f, 90);
     mParticleSystem1.SetRotationSpeedRange(90, 180);
     mParticleSystem1.SetFadeOut(200, new AccelerateInterpolator());
     mParticleSystem1.OneShot(mTextView, 100);
 }
Esempio n. 3
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 void EmitWithGravity()
 {
     mParticleSystem1 = new ParticleSystem(this, 100, Resource.Drawable.star_dark, 3000);
     mParticleSystem1.SetAcceleration(0.00013f, 90);
     mParticleSystem1.SetSpeedByComponentsRange(0f, 0f, 0.05f, 0.1f);
     mParticleSystem1.SetFadeOut(200, new AccelerateInterpolator());
     mParticleSystem1.EmitWithGravity(mTextView, (int)GravityFlags.Bottom, 30);
 }
Esempio n. 4
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 void EmitTimeLimited()
 {
     mParticleSystem1 = new ParticleSystem(this, 100, Resource.Drawable.star_dark, 1000);
     mParticleSystem1.SetScaleRange(0.7f, 1.3f);
     mParticleSystem1.SetSpeedModuleAndAngleRange(0.07f, 0.16f, 0, 180);
     mParticleSystem1.SetRotationSpeedRange(90, 180);
     mParticleSystem1.SetAcceleration(0.00013f, 90);
     mParticleSystem1.SetFadeOut(200, new AccelerateInterpolator());
     mParticleSystem1.Emit(mTextView, 100, 2000);
 }
Esempio n. 5
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 void Dust()
 {
     mParticleSystem1 = new ParticleSystem(this, 4, Resource.Drawable.dust, 3000);
     mParticleSystem1.SetSpeedByComponentsRange(-0.025f, 0.025f, -0.06f, -0.08f);
     mParticleSystem1.SetAcceleration(0.00001f, 30);
     mParticleSystem1.SetInitialRotationRange(0, 360);
     mParticleSystem1.AddModifier(new AlphaModifier(255, 0, 1000, 3000));
     mParticleSystem1.AddModifier(new ScaleModifier(0.5f, 2f, 0, 1000));
     mParticleSystem1.OneShot(FindViewById(Resource.Id.emiter_bottom), 4);
 }
Esempio n. 6
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        void Confetti()
        {
            mParticleSystem1 = new ParticleSystem(this, 80, Resource.Drawable.confeti2, 10000);
            mParticleSystem1.SetSpeedModuleAndAngleRange(0f, 0.1f, 180, 180);
            mParticleSystem1.SetRotationSpeed(144);
            mParticleSystem1.SetAcceleration(0.000017f, 90);
            mParticleSystem1.Emit(FindViewById(Resource.Id.emiter_top_right), 8);

            mParticleSystem2 = new ParticleSystem(this, 80, Resource.Drawable.confeti3, 10000);
            mParticleSystem2.SetSpeedModuleAndAngleRange(0f, 0.1f, 0, 0);
            mParticleSystem2.SetRotationSpeed(144);
            mParticleSystem2.SetAcceleration(0.000017f, 90);
            mParticleSystem2.Emit(FindViewById(Resource.Id.emiter_top_left), 8);
        }