void Stars() { mParticleSystem1 = new ParticleSystem(this, 10, Resource.Drawable.star, 3000); mParticleSystem1.SetSpeedByComponentsRange(-0.1f, 0.1f, -0.1f, 0.02f); mParticleSystem1.SetAcceleration(0.000003f, 90); mParticleSystem1.SetInitialRotationRange(0, 360); mParticleSystem1.SetRotationSpeed(120); mParticleSystem1.SetFadeOut(2000); mParticleSystem1.AddModifier(new ScaleModifier(0f, 1.5f, 0, 1500)); mParticleSystem1.OneShot(mTextView, 10); }
void OneShotAdvanced() { mParticleSystem1 = new ParticleSystem(this, 100, Resource.Drawable.star_dark, 2000); mParticleSystem1.SetScaleRange(0.7f, 1.3f); mParticleSystem1.SetSpeedRange(0.1f, 0.25f); mParticleSystem1.SetAcceleration(0.0001f, 90); mParticleSystem1.SetRotationSpeedRange(90, 180); mParticleSystem1.SetFadeOut(200, new AccelerateInterpolator()); mParticleSystem1.OneShot(mTextView, 100); }
void EmitWithGravity() { mParticleSystem1 = new ParticleSystem(this, 100, Resource.Drawable.star_dark, 3000); mParticleSystem1.SetAcceleration(0.00013f, 90); mParticleSystem1.SetSpeedByComponentsRange(0f, 0f, 0.05f, 0.1f); mParticleSystem1.SetFadeOut(200, new AccelerateInterpolator()); mParticleSystem1.EmitWithGravity(mTextView, (int)GravityFlags.Bottom, 30); }
void EmitTimeLimited() { mParticleSystem1 = new ParticleSystem(this, 100, Resource.Drawable.star_dark, 1000); mParticleSystem1.SetScaleRange(0.7f, 1.3f); mParticleSystem1.SetSpeedModuleAndAngleRange(0.07f, 0.16f, 0, 180); mParticleSystem1.SetRotationSpeedRange(90, 180); mParticleSystem1.SetAcceleration(0.00013f, 90); mParticleSystem1.SetFadeOut(200, new AccelerateInterpolator()); mParticleSystem1.Emit(mTextView, 100, 2000); }
void Dust() { mParticleSystem1 = new ParticleSystem(this, 4, Resource.Drawable.dust, 3000); mParticleSystem1.SetSpeedByComponentsRange(-0.025f, 0.025f, -0.06f, -0.08f); mParticleSystem1.SetAcceleration(0.00001f, 30); mParticleSystem1.SetInitialRotationRange(0, 360); mParticleSystem1.AddModifier(new AlphaModifier(255, 0, 1000, 3000)); mParticleSystem1.AddModifier(new ScaleModifier(0.5f, 2f, 0, 1000)); mParticleSystem1.OneShot(FindViewById(Resource.Id.emiter_bottom), 4); }
void Confetti() { mParticleSystem1 = new ParticleSystem(this, 80, Resource.Drawable.confeti2, 10000); mParticleSystem1.SetSpeedModuleAndAngleRange(0f, 0.1f, 180, 180); mParticleSystem1.SetRotationSpeed(144); mParticleSystem1.SetAcceleration(0.000017f, 90); mParticleSystem1.Emit(FindViewById(Resource.Id.emiter_top_right), 8); mParticleSystem2 = new ParticleSystem(this, 80, Resource.Drawable.confeti3, 10000); mParticleSystem2.SetSpeedModuleAndAngleRange(0f, 0.1f, 0, 0); mParticleSystem2.SetRotationSpeed(144); mParticleSystem2.SetAcceleration(0.000017f, 90); mParticleSystem2.Emit(FindViewById(Resource.Id.emiter_top_left), 8); }