public override void OnHitNPCWithProj(Projectile projectile, NPC target, int damage, float knockback, bool crit) { OrchidModGlobalProjectile modProjectile = projectile.GetGlobalProjectile <OrchidModGlobalProjectile>(); if (modProjectile.shamanProjectile) { OrchidModShamanHelper.OnHitNPCWithProjShaman(projectile, target, damage, knockback, crit, player, this, mod); } }