Esempio n. 1
0
 void OnPlayItemShowComplete()
 {
     screenEffect.gameObject.SetActive(false);
     _itemResonse.updateData.Broadcast();
     RefreshTributesCountLabel();
     SetOfferingItem(_currentOfferingData, false);
     _itemResonse = null;
     _isOffering  = false;
 }
Esempio n. 2
0
 void OnOffering(NetResponse response)
 {
     selectOfferingItem.enabled = false;
     if (response.Succeeded)
     {
         effectTop.gameObject.SetActive(true);
         effectLoop.gameObject.SetActive(false);
         _itemResonse = (OfferingResponse)response;
         OfferingShow(_itemResonse.itemId, _itemResonse.SCChangeValue());
     }
     else
     {
         _isOffering = false;
         UIMessageBoxManager.Instance.ShowErrorMessageBox(response.errorCode, "FCUIOffering");
     }
 }