public override ResultType Execute() { NodeNotify.NotifyExecute(NodeId, Time.realtimeSinceStartup); bool result = _iconditionCheck.Condition(conditionParameter); ResultType resultType = result ? ResultType.Success : ResultType.Fail; return(resultType); }
public override ResultType Execute() { NodeNotify.NotifyExecute(NodeId, Time.realtimeSinceStartup); bool result = HumanController.Instance.Human.Cooking(0.3f); ResultType resultType = result ? ResultType.Running : ResultType.Success; return(resultType); }
public override ResultType Execute() { NodeNotify.NotifyExecute(NodeId, Time.realtimeSinceStartup); if (null == HumanController.Instance || null == HumanController.Instance.Human) { return(ResultType.Fail); } bool result = HumanController.Instance.Human.IsHungry(); ResultType resultType = result ? ResultType.Running : ResultType.Success; return(resultType); }
public override ResultType Execute() { NodeNotify.NotifyExecute(NodeId, Time.realtimeSinceStartup); if (null == HumanController.Instance) { return(ResultType.Fail); } Vector3 targetPos = Vector3.zero; if (_parameterList.Count >= 0 && _parameterList[0].parameterName.CompareTo("MoveTarget") == 0) { BehaviorParameter parameter = _parameterList[0]; if (parameter.intValue == 0) { targetPos = HumanController.Instance.Human.KitchenPos(); } else if (parameter.intValue == 1) { targetPos = HumanController.Instance.Human.DiningTablePos(); } else if (parameter.intValue == 2) { targetPos = HumanController.Instance.Human.TVPos(); } } ResultType resultType = ResultType.Running; if (Vector3.Distance(HumanController.Instance.Human.Position(), targetPos) < 0.5f) { return(ResultType.Success); } HumanController.Instance.Human.Translate(targetPos); return(resultType); }
public override ResultType Execute() { NodeNotify.NotifyExecute(NodeId, Time.realtimeSinceStartup); return(ResultType.Fail); }