Esempio n. 1
0
    // Start is called before the first frame update
    void Start()
    {
        nemoData = GameObject.Find("NemoData").GetComponent <NemoList>();
        //tempData = GameObject.Find("NemoData").GetComponent<NemoData>();
        tempData     = new NemoData();
        row_count    = 0;
        column_count = 0;
        list_index   = 0;
        Panel        = GameObject.Find("Canvas/Panel");

        if (SceneManager.GetActiveScene().name == "PlayNemo")
        {
            Play_NemoNemo();
        }
    }
Esempio n. 2
0
 // Start is called before the first frame update
 void Start()
 {
     nemoData = GameObject.Find("NemoData").GetComponent <NemoList>();
     Create_Button();
 }