public static void setFightTalent(this NPCProto proto, NPCTalent talent, int percent) { proto.setHitchances(talent, percent); if (percent >= 60) { proto.setTalentSkills(talent, 2); } else if (percent >= 30) { proto.setTalentSkills(talent, 1); } else { proto.setTalentSkills(talent, 0); } }