Esempio n. 1
0
    public void Run()
    {
        if (_controller.isGrounded)
        {
            float x = _movementInput.MovementX();
            float z = _movementInput.MovementY();
            _playerMovement = transform.right * x + transform.forward * z;

            _controller.Move(_playerMovement * _speed * Time.deltaTime);
        }
    }