// Function from file: touch_attacks.dm public bool ChargeHand(Mob_Living_Carbon user = null) { bool hand_handled = false; hand_handled = true; this.attached_hand = Lang13.Call(this.hand_path, this); if (user.hand) { if (!user.equip_to_slot_if_possible(this.attached_hand, 4, false, true, true)) { if (!user.equip_to_slot_if_possible(this.attached_hand, 5, false, true, true)) { hand_handled = false; } } } else if (!user.equip_to_slot_if_possible(this.attached_hand, 5, false, true, true)) { if (!user.equip_to_slot_if_possible(this.attached_hand, 4, false, true, true)) { hand_handled = false; } } if (!hand_handled) { GlobalFuncs.qdel(this.attached_hand); this.charge_counter = this.charge_max; this.attached_hand = null; user.WriteMsg("<span class='warning'>Your hands are full!</span>"); return(false); } user.WriteMsg("<span class='notice'>You channel the power of the spell to your hand.</span>"); return(true); }