Esempio n. 1
0
 public void Speak()
 {
     if (dialog.Count == 0)
     {
         return;
     }
     MessagesManager.AddMessage(Name, dialog[UnityEngine.Random.Range(0, dialog.Count)]);
 }
Esempio n. 2
0
    public static void AddItems(Item item)
    {
        if (item == null)
        {
            return;
        }

        if (Pockets.ContainsKey(item.Type) == false)
        {
            Pockets.Add(item.Type, new Item());
        }

        Pockets[item.Type].Amount += item.Amount;
        MessagesManager.AddMessage("Item", "You received " + item.Amount.ToString() + " " + item.Type + ".");
    }
Esempio n. 3
0
 public static void AddMoney(int amount)
 {
     MessagesManager.AddMessage("Money", "You received " + amount.ToString() + " Gil.");
     Wallet += amount;
 }