public void OKbtn() { CoinInfo.Instance.SaveHistory(m_Info.m_ProfitRate); if (m_GameOverSetCheck == false) { GameOverSet(); } m_Exp.ExpSkip(); CoinInfo.Instance.CoinPriceUpdate_ByGame(); CoinInfo.Instance.Save(); m_Menu.GameExit(); ResultInit(); gameObject.SetActive(false); CoinInfo.Instance.m_SoundMgr.StopAllSound(); CoinInfo.Instance.m_SoundMgr.PlaySound(14); }