Esempio n. 1
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        private void btnGoToProject_Click(object sender, RoutedEventArgs e)
        {
            dbRepository         dbrep         = new dbRepository();
            dbOriginalRepository dbOriginalRep = new dbOriginalRepository();

            ApplicationState.SetValue(ApplicationVariables.intProjectId, project.ProjectId);
            //ProjectView pv = new ProjectView();
            //pv.Show();
            persoon projectleider = dbOriginalRep.GetContact(dbrep.GetProjectleider(project.ProjectleiderId).ContactIdOrigineel);

            // create the page and load all values
            Projecten.Overzicht.Project po = new Projecten.Overzicht.Project(project.Naam + " - ID " + project.ProjectIdOrigineel, projectleider.voornaam + " " + projectleider.tussenvoegsel + " " + projectleider.achternaam);
            //new Projecten.Overzicht.Project(project.ProjectId + ": " + project.Naam, projectleider.voornaam + " " + projectleider.tussenvoegsel + " " + projectleider.achternaam);

            // load the page into the contentcontrol
            MenuControl owner = Tools.FindVisualParent <MenuControl>(this);

            //po.PageGereedButtonVisibility = System.Windows.Visibility.Visible;
            //po.PageOKButtonText = "PROJECT TOEVOEGEN";

            //po.OkClick += po.ToevoegenAanVakman;
            //po.dgProjecten.MouseDoubleClick -= po.dgProjecten_MouseDoubleClick;
            //po.dgProjecten.MouseDoubleClick += po.dgProjecten_MouseDoubleClickForVakman;
            //po.Load();
            //po.tabControl.SelectedIndex = 1;

            owner.PageGoToPage(po);
        }
Esempio n. 2
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        void lblDag_Click(object sender, RoutedEventArgs e)
        {
            Mouse.OverrideCursor = Cursors.Wait;

            ApplicationState.SetValue(ApplicationVariables.intVakmanViewModus, 1);

            vwVakman cVakman     = (vwVakman)((List <object>)((Button)sender).Tag)[0];
            DateTime selectedDay = (DateTime)((List <object>)((Button)sender).Tag)[1];

            ApplicationState.SetValue(ApplicationVariables.dtSelectedDay, selectedDay);
            ApplicationState.SetValue(ApplicationVariables.intVakmanId, cVakman.VakmanId);

            dbOriginalRepository dbrepOriginal = new dbOriginalRepository();

            MDRpersoon objPersoon = dbrepOriginal.GetContact(cVakman.ContactIdOrigineel);

            // create the page and load all values
            MandagenRegistratie.controls.Vakmannen.Detail.VakmanDetailView vm = new MandagenRegistratie.controls.Vakmannen.Detail.VakmanDetailView(objPersoon);
            //vm.Load();


            // load the page into the contentcontrol
            MenuControl owner = Tools.FindVisualParent <MenuControl>(this);

            owner.PageGoToPage(vm);

            Mouse.OverrideCursor = null;
        }
Esempio n. 3
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    void Awake()
    {
        playerInstance = GameObject.Find("Player").GetComponent <Player>();

        gameControlInstance       = gc.GetComponent <GameControl> ();
        gameControlGUIInstance    = gc.GetComponent <GameControlGUI> ();
        shopControlInstance       = gc.GetComponent <ShopControl> ();
        shopControlGUIInstance    = gc.GetComponent <ShopControlGUI> ();
        clickControlInstance      = gc.GetComponent <ClickControl> ();
        gridControlInstance       = gc.GetComponent <GridControl>();
        optionControlInstance     = gc.GetComponent <OptionControl>();
        dragControlInstance       = gc.GetComponent <DragControl>();
        eventGUIInstance          = gc.GetComponent <EventGUI>();
        enemyLibraryInstance      = gc.GetComponent <EnemyLibrary>();
        cardLibraryInstance       = gc.GetComponent <CardLibrary>();
        goalLibraryInstance       = gc.GetComponent <GoalLibrary>();
        guiStyleLibraryInstance   = gc.GetComponent <GUIStyleLibrary>();
        mainMenuInstance          = gc.GetComponent <MainMenu>();
        encyclopediaMenuInstance  = gc.GetComponent <EncyclopediaMenu>();
        godChoiceMenuInstance     = gc.GetComponent <GodChoiceMenu>();
        customizeMenuInstance     = gc.GetComponent <CustomizeMenu>();
        gridCursorControlInstance = gc.GetComponent <GridCursorControl>();
        menuControlInstance       = gc.GetComponent <MenuControl>();
        tutorialInstance          = gc.GetComponent <Tutorial>();
        deckAnimateInstance       = deck.GetComponent <DeckAnimate>();

        shopAndGoalParentCanvasInstance = goalandshopparent
                                          .GetComponent <ShopAndGoalParentCanvas>();
        shopGridCanvasInstance = shopgrid
                                 .GetComponent <ShopGridCanvas>();
        gridCursorControlGUIInstance = gridcursorcontrolgui
                                       .GetComponent <GridCursorControlGUI>();
    }
Esempio n. 4
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        void lblDag_Click(object sender, RoutedEventArgs e)
        {
            Mouse.OverrideCursor = Cursors.Wait;

            ApplicationState.SetValue(ApplicationVariables.intVakmanViewModus, 1);

            Project  cProject    = (Project)((List <object>)((Button)sender).Tag)[0];
            DateTime selectedDay = (DateTime)((List <object>)((Button)sender).Tag)[1];

            ApplicationState.SetValue(ApplicationVariables.dtSelectedDay, selectedDay);
            ApplicationState.SetValue(ApplicationVariables.intProjectId, cProject.ProjectId);

            dbOriginalRepository dbrepOriginal = new dbOriginalRepository();

            MDRproject projectorigineel = dbrepOriginal.GetProject((int)cProject.ProjectNr);
            MDRpersoon projectleider    = dbrepOriginal.GetContact(objProjectleider.ContactIdOrigineel);

            // create the page and load all values
            MandagenRegistratie.controls.Projecten.Lijst.Project pv = new MandagenRegistratie.controls.Projecten.Lijst.Project(projectorigineel);
            //pv.Load();


            // load the page into the contentcontrol
            MenuControl owner = Tools.FindVisualParent <MenuControl>(this);

            owner.PageGoToPage(pv);

            Mouse.OverrideCursor = null;
        }
Esempio n. 5
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        private void btnCancel_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
        {
            if (canCancel)
            {
                dbRepository dbrep = new dbRepository();
                dbrep.Deletemandag(mandag);


                // refresh alle andere programma's
                MenuControl owner = Tools.FindVisualParent <MenuControl>(this);
//#if DEBUG
//#else

                DateTime dt1 = ApplicationState.GetValue <DateTime>(ApplicationVariables.dtSelectedDay);
                DateTime dt2 = dt1.AddDays(1);

                List <int> vakmanIds = new List <int>();
                vakmanIds.Add(vakman.VakmanId);

                owner.PageChannelMessage("projectdagview", Tools.CreateChannelMessage(vakmanIds, dt1, dt2));

                //#endif

                RaiseEvent(new RoutedEventArgs(VakmanDagViewRefreshEvent, this));
            }
        }
Esempio n. 6
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    }    // END

    //-----------------------------------------------------------------------------START METHODS MENUITEM--------------------------------------------------------------------\\
    // Get the components
    void getComponents()
    {
        _rect           = this.GetComponent <RectTransform> ();   // Get the RectTransform component of this object
        _menuc          = FindObjectOfType <MenuControl> ();      // Get the Control Menu (there should only be one)
        _text           = this.GetComponent <Text> ();            // Get the Text component of children
        _effectSelected = this.GetComponentInChildren <Image> (); // Get the Image component of children
    }                                                             // END
Esempio n. 7
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 protected virtual void HandlePopupItemPressed(ButtonBase sender)
 {
     if (CloseMenuOnClick && !(sender is DropDownBase) && MenuControl.GetTag <ButtonBase>("Owner") == this)
     {
         Hide(false);
     }
 }
Esempio n. 8
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 // Set tab menu.
 public void SetMenu(int no)
 {
     for (int i = 0; i < menuControls.Length; i++)
     {
         MenuControl mc = menuControls[i];
         if (i == no)
         {
             mc.OnMenu();
         }
         else
         {
             mc.OffMenu();
         }
         WindowControl wc = winControls[i];
         if (i == no)
         {
             NGUITools.SetActive(wc.gameObject, true);
         }
         else
         {
             NGUITools.SetActive(wc.gameObject, false);
         }
     }
     if (no == 0)
     {
         NGUITools.SetActive(viewCamera, true);
     }
     else
     {
         NGUITools.SetActive(viewCamera, false);
     }
 }
Esempio n. 9
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        public ProjectExplorer(EditorController editorController, TypeControllerManager typeControllerManager)
            : base("Medical.GUI.ProjectExplorer.ProjectExplorer.layout")
        {
            this.editorController            = editorController;
            editorController.ProjectChanged += editorController_ProjectChanged;
            this.typeControllerManager       = typeControllerManager;
            typeControllerManager.FilesystemWatcherCreated   += typeControllerManager_FilesystemWatcherCreated;
            typeControllerManager.FilesystemWatcherDisposing += typeControllerManager_FilesystemWatcherDisposing;

            windowTitle = window.Caption;
            menuBar     = window.findWidget("MenuBar") as MenuBar;

            fileBrowser = new FileBrowserTree((ScrollView)window.findWidget("FileTableScroll"));
            fileBrowser.FileSelected     += new FileBrowserEvent(fileBrowser_FileSelected);
            fileBrowser.NodeContextEvent += new FileBrowserNodeContextEvent(fileBrowser_NodeContextEvent);

            //File Menu
            MenuItem    fileMenuItem = menuBar.addItem("File", MenuItemType.Popup);
            MenuControl fileMenu     = menuBar.createItemPopupMenuChild(fileMenuItem);

            fileMenu.ItemAccept += new MyGUIEvent(fileMenu_ItemAccept);
            newProject           = fileMenu.addItem("New Project");
            openProject          = fileMenu.addItem("Open Project");
            closeProject         = fileMenu.addItem("Close Project");
            saveAll              = fileMenu.addItem("Save All");

            this.Resized += new EventHandler(ProjectExplorer_Resized);
        }
Esempio n. 10
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        private void btnGoToProject_Click(object sender, RoutedEventArgs e)
        {
            ApplicationState.SetValue(ApplicationVariables.intVakmanId, vakman.VakmanId);
            //ApplicationState.SetValue(ApplicationVariables.objVakman, vakman);

            //ProjectView pv = new ProjectView();
            //pv.Show();

            dbOriginalRepository dbrepOriginal = new dbOriginalRepository();
            persoon persoon = dbrepOriginal.GetContact(vakman.ContactIdOrigineel);

            // create the page and load all values
            Vakmannen.Detail.VakmanDetailView vdv = new Vakmannen.Detail.VakmanDetailView(persoon.voornaam + " " + persoon.tussenvoegsel + " " + persoon.achternaam);

            // load the page into the contentcontrol
            MenuControl owner = Tools.FindVisualParent <MenuControl>(this);

            //po.PageGereedButtonVisibility = System.Windows.Visibility.Visible;
            //po.PageOKButtonText = "PROJECT TOEVOEGEN";
            //vdv.Load();

            //vdv.tabControl.SelectedIndex = 1;

            //po.OkClick += po.ToevoegenAanVakman;
            //po.dgProjecten.MouseDoubleClick -= po.dgProjecten_MouseDoubleClick;
            //po.dgProjecten.MouseDoubleClick += po.dgProjecten_MouseDoubleClickForVakman;

            owner.PageGoToPage(vdv);
        }
 public void getName()
 {
     ControlKniveHit.playername = GameObject.Find("NameField").GetComponent <Text>().text;
     GameObject.Find("NameField").GetComponent <Text>().text = "";
     showCanvas(false);
     MenuControl.IniciarOpciones(true);
 }
    void MenuSelect(string goToLevel)
    {
        GameObject  menuControlObject = GameObject.FindGameObjectWithTag("Menu");
        MenuControl menuControl       = menuControlObject.GetComponent("MenuControl") as MenuControl;

        menuControl.GoToLevel();
    }
Esempio n. 13
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        public void UpdateControl(string param)
        {
            var controls = param.Split(new char[] { '$' }, StringSplitOptions.RemoveEmptyEntries);

            foreach (var elem in controls)
            {
                var    input = elem.Split('=');
                string eleId = input[0]; bool val = Convert.ToBoolean(input[1]);

                if (!val)
                {
                    //the given element is not selected and must be deleted
                    this.UnitWork.MenuControl.DeleteAll(x => x.ElementID == eleId && x.AppName == AppContext.AppName);
                }
                else
                {
                    //check if the given element has been registered
                    var elements = this.UnitWork.MenuControl.Get(x => x.AppName == AppContext.AppName && x.ElementID == eleId);

                    if (elements.Count() == 0)
                    {
                        //insert element into MENUCONTROL table
                        var newControl = new MenuControl();
                        newControl.ID        = this.UnitWork.MenuControl.NewID(x => x.ID, 4);
                        newControl.AppName   = AppContext.AppName;
                        newControl.ElementID = eleId;
                        newControl.Timestamp = DateTime.Now;
                        newControl.CreatedBy = HttpContext.Current.User.Identity.Name;
                        newControl.Active    = true;

                        this.UnitWork.MenuControl.Insert(newControl);
                    }
                }
            }
        }
Esempio n. 14
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 void Start()
 {
     ws_main_language    = new WS_MAIN_LANGUAGE();
     ws_options_language = new WS_OPTIONS_LANGUAGE();
     _menuControl        = this.GetComponent <MenuControl> ();
     _optionsControl     = this.GetComponent <OptionsControl> ();
 }
Esempio n. 15
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        /// <summary>
        /// Edits the specified object's value using the editor style indicated by GetEditStyle.
        /// </summary>
        /// <param name="context">An ITypeDescriptorContext that can be used to gain additional context information.</param>
        /// <param name="provider">An IServiceProvider that this editor can use to obtain services.</param>
        /// <param name="value">The object to edit.</param>
        /// <returns></returns>
        public override object EditValue(ITypeDescriptorContext context, IServiceProvider provider, object value)
        {
            if ((context != null) && (context.Instance != null) && (provider != null))
            {
                // Convert to the correct class.
                MenuCommandCollection commands = value as MenuCommandCollection;

                // Create the dialog used to edit the menu commands
                MenuCollectionDialog dialog = new MenuCollectionDialog(commands);

                // Give user the chance to modify the nodes
                if (dialog.ShowDialog() == DialogResult.OK)
                {
                    // Reflect changes back into original copy and generate appropriate
                    // component changes to designer to reflect these changes
                    SynchronizeCollections(commands, dialog.Commands, context);

                    // Notify container that value has been changed
                    context.OnComponentChanged();

                    // Need to repaint the control to take account of new values
                    MenuControl mc = context.Instance as MenuControl;

                    // Just in case it is null
                    if (mc != null)
                    {
                        mc.Invalidate();
                    }
                }
            }

            // Return the original value
            return(value);
        }
Esempio n. 16
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 private void pictureBox3_Click(object sender, EventArgs e)
 {
     if (MyUserInfo.currentUserId <= 0)
     {
         About about = new About();
         about.ShowDialog(this);
     }
     else
     {
         if (myMenu == null)
         {
             RECT rect = new RECT();
             WinApi.GetWindowRect(this.Handle, ref rect);
             int x = rect.Right - 72;
             WinApi.GetWindowRect(pictureBox3.Handle, ref rect);
             myMenu = new MenuControl(this);
             myMenu.StartPosition = FormStartPosition.Manual;
             myMenu.Location      = new Point(x, rect.Bottom);
             myMenu.Size          = new Size(72, 72);
             myMenu.Show();
         }
         else
         {
             myMenu.Close();
             myMenu = null;
         }
     }
 }
Esempio n. 17
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    void LoadNextSceneInArea()
    {
        SaveLevelData();
        string str = SceneManager.GetActiveScene().name.Split('_')[2];

        int    l         = int.Parse(str);
        string sceneName = areaName + "_lvl_" + (l + 1);

        if ((l + 1) > (int)area)
        {
            //areaName finished
            EndText.text = "Finished Area";

            StartCoroutine(Wait(2f, () =>
            {
                EndText.text = "";
                SceneManager.LoadScene("AreasMenu");
            }));
        }

        try
        {
            SceneManager.LoadScene(sceneName);
        }
        catch (Exception)
        {
            MenuControl.LoadScene("Menu");
        }
    }
Esempio n. 18
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 //-----------------------------------------------------------------------------START METHODS MENUITEM--------------------------------------------------------------------\\
 #region
 void getComponents()
 {
     _rect           = this.GetComponent <RectTransform> ();                         // Get the RectTransform
     _menuc          = FindObjectOfType <MenuControl> ();                            // Get the Control Menu
     _text           = this.GetComponent <Text> ();                                  // Get the Text component of children
     _effectSelected = this.GetComponentInChildren <Image> ();                       // Get the Image component of children
 }
Esempio n. 19
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 private void OnTriggerEnter(Collider other)
 {
     if (other.CompareTag("Control"))
     {
         _hoveredControl = other.GetComponent <MenuControl>();
     }
 }
Esempio n. 20
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        protected virtual void Show(bool focus)
        {
            var prevOwner = MenuControl.GetTag <ButtonBase>("Owner");

            if (prevOwner != null && prevOwner is ButtonBase prevCheck)
            {
                prevCheck.Checked = false;
            }

            MenuControl.SetTag("Owner", this);

            BeforeShow?.Invoke();

            Checked     = true;
            IsPopupOpen = true;

            var location = ActualLocation;

            if (MenuControl is ContextMenuStrip)
            {
                showContextMenu(location);
            }
            else
            {
                setRegularMenuLocation(location);
                showRegularMenu();
            }

            if (focus)
            {
                focusFirstMenuItem();
            }
        }
Esempio n. 21
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 // Use this for initialization
 void Start()
 {
     menuManager = GameObject.FindGameObjectWithTag("Manager").GetComponent <MenuControl>();
     transform.DOScale(new Vector3(0.8f, 0.8f, 0.8f), 0f);
     logo.transform.DOScale(new Vector3(0f, 0f, 0f), 0f);
     interactable = true;
     clickSound   = GetComponent <AudioSource>();
 }
Esempio n. 22
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 // Use this for initialization
 void Start()
 {
     Cursor.lockState = CursorLockMode.Locked;
     mc           = FindObjectOfType <MenuControl> ();
     oc           = FindObjectOfType <OptionsControl> ();
     InputManager = FindObjectOfType <CustomInput>();
     isAc         = mc.isActiveCanvas;
 }
Esempio n. 23
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 private void OnTriggerExit(Collider other)
 {
     if (other.CompareTag("Control"))
     {
         _hoveredControl = null;
         this.StopUsingControl();
     }
 }
Esempio n. 24
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        public MediaPortalEditor()
        {
            InitializeComponent();
            Text = "MediaPortalEditor";

            // Initialize style options
            style = VisualStyle.IDE;
            SetStyle(ControlStyles.DoubleBuffer, true);
            SetStyle(ControlStyles.AllPaintingInWmPaint, true);

            // Create the docking and tab manager
            tabManager                   = new TabControl();
            tabManager.Appearance        = TabControl.VisualAppearance.MultiDocument;
            tabManager.ClosePressed     += new EventHandler(OnDesignerClosed);
            tabManager.SelectionChanged += new EventHandler(OnDesignerIndexChanged);
            tabManager.Dock              = DockStyle.Fill;
            tabManager.Style             = style;
            tabManager.IDEPixelBorder    = true;
            tabManager.ShowClose         = false;
            tabManager.ImageList         = tabImageList;
            Controls.Add(tabManager);

            dockManager = new DockingManager(this, style);
            dockManager.InnerControl       = tabManager;
            dockManager.TabControlCreated += new DockingManager.TabControlCreatedHandler(OnTabControlCreated);
            dockManager.ContentHidden     += new DockingManager.ContentHandler(OnContentHidden);
            dockManager.ContentShown      += new DockingManager.ContentHandler(OnContentShown);

            // Create Status Bar
            statusBar = CreateStatusBar();
            dockManager.OuterControl = statusBar;

            // Create Menu and Toolbar
            topMenu = CreateTopMenu();

            // Create Skin Tree
            skinExplorer = new MpeExplorer(this);
            Content c = dockManager.Contents.Add(skinExplorer, "Explorer", serviceImageList, 0);

            dockManager.AddContentWithState(c, State.DockLeft);

            // Create Properties
            propertyManager = new MpePropertyManager(this);
            c = dockManager.Contents.Add(propertyManager, "Properties", serviceImageList, 1);
            dockManager.AddContentWithState(c, State.DockRight);

            // Create Help Manager and Browser
            helpManager = new MpeHelpManager(this);
            c           = dockManager.Contents.Add(helpManager, "Help", serviceImageList, 2);
            dockManager.AddContentWithState(c, State.DockBottom);
            helpBrowser = new MpeHelpBrowser(this);

            // Setup Tab Designers
            selectedDesignerIndex = -1;

            // Static Self Reference
            self = this;
        }
Esempio n. 25
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    // Start is called before the first frame update
    void Start()
    {
        menuControl = GameObject.Find("GameController").GetComponent <MenuControl>();
        navTank     = this.gameObject.GetComponent <NavMeshAgent>();

        shootableMask = LayerMask.GetMask("Shootable");
        //timeAfterFire = 0f;
        //RunFrom();
    }
Esempio n. 26
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    void OnBackButtonClick()
    {
        switch (GetLevel)
        {
        default:
            QuitGame();
            break;

        case "Menu":

            MenuControl menuControl = GameObject.Find("Menu Control").GetComponent <MenuControl> ();
            FBscript    fbScript    = GameObject.Find("FBholder").GetComponent <FBscript> (); // FB maneger

            if (menuControl.storePanel.activeSelf)                                            // close store

            {
                menuControl.QuitStore();
            }
            else if (menuControl.settingPanel.activeSelf)                // close settings

            {
                menuControl.QuitSettings();
            }
            else if (menuControl.questPanel.activeSelf)                // close quest

            {
                menuControl.QuitQuest();
            }
            else if (fbScript.FBPanel.activeSelf)              //close FB Panel

            {
                fbScript.QuitFBScore();
            }
            else                 // Quit Game

            {
                QuitGame();
            }

            break;

        case "Game":

            GameObject skillDespObj = GameObject.Find("Modal Panel Skill Description");
            if (skillDespObj)
            {
                skillDespObj.SetActive(false);
                Time.timeScale = 1f;
            }
            else
            {
                QuitGame();
            }

            break;
        }
    }
 /// <summary>
 /// Initialisiert die Schaltflächen
 /// </summary>
 /// <param name="menuControl">Schaltflächen-Objekt</param>
 public ButtonRepresentation(MenuControl menuControl)
 {
     this.menuControl   = menuControl;
     this.font          = ViewContent.UIContent.Font;
     this.fontSelect    = ViewContent.UIContent.FontSelect;
     this.buttonTexture = ViewContent.UIContent.MenuButton;
     this.selectTexture = ViewContent.UIContent.SettingsButton;
     this.normalColor   = Color.White;
     this.activeColor   = new Color(0, 234, 255);
 }
Esempio n. 28
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        public static void Main(string[] args)
        {
            var menuControl = new MenuControl();

            menuControl.GenerateMainMenu();
            // var accountController = new AccountController();
            // accountController.Register();
            // SeedingHelper helper = new SeedingHelper();
            // helper.SeedAcount();
        }
Esempio n. 29
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    void Start()
    {
        Time.timeScale = 1;

        input        = GameObject.Find("InputManager").GetComponent <InputManager>();
        audiocontrol = GameObject.Find("Audio").GetComponent <AudioControl>();

        menu = GetComponent <MenuControl>();
        menu.HideOverlay();
    }
        public PartialViewResult MenuGetir()
        {
            Personel p = (Personel)Session["Kullanici"];

            MenuControl k = new MenuControl();

            k.menuler = db.Menu.ToList();
            k.roller  = db.MenuRol.Where(x => x.RolID == p.RolID).ToList();
            return(PartialView(k));
        }
Esempio n. 31
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    // Use this for initialization
    void Start()
    {
        networkHandlerObject = GameObject.FindGameObjectWithTag("NetworkHandler");
        MainCamera = GameObject.FindGameObjectWithTag("MainCamera");

        menuControl = GameObject.FindGameObjectWithTag("Menu").GetComponent<MenuControl>();

        networkHandler = networkHandlerObject.GetComponent<NetworkGameHandler>();
        MainCameraFollow = MainCamera.GetComponent<SmoothFollow2>();

        InitializeGame();
    }
Esempio n. 32
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    // Use this for initialization
    void Awake()
    {
        mControl = GameObject.FindGameObjectWithTag("Menu");

        mControlScript = mControl.GetComponent<MenuControl>() as MenuControl;

        mCameraFollowScript = mCamera.GetComponent<SmoothFollow2>() as SmoothFollow2;

        rStartScript = rStart.GetComponent<RaceStart>() as RaceStart;

        lrPadScript = lrPad.GetComponent<InputLRPad>() as InputLRPad;

        //jumpScript = jButton.GetComponent<JumpButton>() as JumpButton;

        //fallScript = fButton.GetComponent<FallButton>() as FallButton;

        if(mControlScript.dinoIndex == 0)
        {
            dinos[0].SetActive(true);
            mCameraFollowScript.target = dinos[0].transform;
            lrPadScript.player = dinos[0];
            rStartScript.player = dinos[0];
            //jumpScript.player = dinos[0];
            //fallScript.player = dinos[0];
        }
        else if(mControlScript.dinoIndex == 1)
        {
            dinos[1].SetActive(true);
            mCameraFollowScript.target = dinos[1].transform;
            mCameraFollowScript.distance = -(mCameraFollowScript.distance);
            lrPadScript.player = dinos[1];
            rStartScript.player = dinos[1];
            //jumpScript.player = dinos[1];
            //fallScript.player = dinos[1];
        }
        else if(mControlScript.dinoIndex == 2)
        {
            dinos[2].SetActive(true);
            mCameraFollowScript.target = dinos[2].transform;
            lrPadScript.player = dinos[2];
            rStartScript.player = dinos[2];
            //jumpScript.player = dinos[2];
            //fallScript.player = dinos[2];

        }
    }
Esempio n. 33
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 public RadialMenu(List<Function> functions, List<Texture2D> icons, bool applyOnChange, MenuControl openMenu, MenuControl closeMenu)
 {
     this.openMenu = openMenu;
     IsOpen = false;
     this.closeMenu = closeMenu;
     this.applyOnChange = applyOnChange;
     index = 0;
     itemCount = functions.Count;
     allItems = new List<Item>();
     for (int i = 0; i < itemCount; i++)
     {
         allItems.Add(new Item(i, this, functions[i], icons[i]));
     }
     displayedItems = new List<Item>();
     nullRadius = 20;
     fade = Color.White;
     radius = 9 * itemCount + nullRadius + 12;
 }
Esempio n. 34
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    // Use this for initialization
    void Start()
    {
        Time.timeScale = 1;

        mControl = GameObject.FindGameObjectWithTag("Menu");

        mControlScript = mControl.GetComponent<MenuControl>() as MenuControl;

        ResizeButtons(buttons);

        transform.position = Vector3.zero;
        transform.localScale = Vector3.zero;
        guiTexture.pixelInset = buttons[0];

        continueRace.transform.position = Vector3.zero;
        continueRace.transform.localScale = Vector3.zero;
        continueRace.guiTexture.pixelInset = buttons[1];

        exitRace.transform.position = Vector3.zero;
        exitRace.transform.localScale = Vector3.zero;
        exitRace.guiTexture.pixelInset = buttons[2];
    }
Esempio n. 35
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    void Awake()
    {
        playerInstance = GameObject.Find("Player").GetComponent<Player>();

        gameControlInstance = gc.GetComponent<GameControl> ();
        gameControlGUIInstance = gc.GetComponent<GameControlGUI> ();
        shopControlInstance = gc.GetComponent<ShopControl> ();
        shopControlGUIInstance = gc.GetComponent<ShopControlGUI> ();
        clickControlInstance = gc.GetComponent<ClickControl> ();
        gridControlInstance = gc.GetComponent<GridControl>();
        optionControlInstance = gc.GetComponent<OptionControl>();
        dragControlInstance = gc.GetComponent<DragControl>();
        eventGUIInstance = gc.GetComponent<EventGUI>();
        enemyLibraryInstance = gc.GetComponent<EnemyLibrary>();
        cardLibraryInstance = gc.GetComponent<CardLibrary>();
        goalLibraryInstance = gc.GetComponent<GoalLibrary>();
        guiStyleLibraryInstance = gc.GetComponent<GUIStyleLibrary>();
        mainMenuInstance = gc.GetComponent<MainMenu>();
        encyclopediaMenuInstance = gc.GetComponent<EncyclopediaMenu>();
        godChoiceMenuInstance = gc.GetComponent<GodChoiceMenu>();
        customizeMenuInstance = gc.GetComponent<CustomizeMenu>();
        gridCursorControlInstance = gc.GetComponent<GridCursorControl>();
        menuControlInstance = gc.GetComponent<MenuControl>();
        tutorialInstance = gc.GetComponent<Tutorial>();
        deckAnimateInstance = deck.GetComponent<DeckAnimate>();

        shopAndGoalParentCanvasInstance = goalandshopparent
                                          .GetComponent<ShopAndGoalParentCanvas>();
        shopGridCanvasInstance = shopgrid
                                 .GetComponent<ShopGridCanvas>();
        gridCursorControlGUIInstance = gridcursorcontrolgui
                                       .GetComponent<GridCursorControlGUI>();
    }
Esempio n. 36
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 public void MouseMove(int y)
 {
     mouseOverControl = controls[ControlIndexFromPos(ref y)];
 }
Esempio n. 37
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 public void MouseLeave()
 {
     mouseOverControl = null;
 }
Esempio n. 38
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 public void AddControl(MenuControl ctrl)
 {
     controls.Add(ctrl);
     ctrl.parent = this;
 }
Esempio n. 39
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    void Start()
    {
        slowamount = 1;
        //booleans to check if pillos are used
        pillocontrol = true;
        pillocontrolreleased = true;

        mc = FindObjectOfType<MenuControl>().GetComponent<MenuControl>();
    }
Esempio n. 40
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 static void menu_EventMenuControlClose(MenuControl _sender)
 {
     Export.DebugOut("EventMenuControlClose");
 }
Esempio n. 41
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 static void menu_EventMenuControlAccept(MenuControl _sender, MenuItem _item)
 {
     Export.DebugOut("EventMenuControlAccept  item=" + _item.ToString());
 }
Esempio n. 42
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 void Start()
 {
     canHitPirate = false;
     hashitkraken = true;
     movement = FindObjectOfType<Movement>().GetComponent<Movement>();
     pickupspawner = FindObjectOfType<PickUpSpawning>().GetComponent<PickUpSpawning>();
     menucontrols = FindObjectOfType<MenuControl>().GetComponent<MenuControl>();
     //lvlm = FindObjectOfType<LevelManager>().GetComponent<LevelManager>();
     krakenspawner = FindObjectOfType<KrakenSpawn>().GetComponent<KrakenSpawn>();
     //so = FindObjectOfType<SpawnObstacles>().GetComponent<SpawnObstacles>();
     boatupgrade = FindObjectOfType<BoatUpgrade>().GetComponent<BoatUpgrade>();
     pirateTime = 8.0f;
     collisionParticles = GameObject.FindGameObjectWithTag("CollisionParticle");
     //sfx = GameObject.Find("SfxPlayer").GetComponent<AudioSource>();
 }
Esempio n. 43
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 void Start()
 {
     questDisplayMode = true;
     mc = menuControlObject.GetComponent<MenuControl> ();
     quests = new Dictionary<int, Quest> ();
     unclaimed_quests = new List<Quest> ();
 }
Esempio n. 44
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 // Update ()
 void Update()
 {
     // determines whether the user enters "Play Mode" or "Train Mode"
     if (Application.loadedLevelName == "Menu") {
         resetHealth ();
         menuControl = GameObject.Find ("Main Camera").GetComponent<MenuControl> ();
         isPlayMode = menuControl.playMode;
     }
     if (Application.loadedLevelName != "Menu" && Application.loadedLevelName != "TrainMenuList"
              && Application.loadedLevelName != "GameEnd") {
         displayHealth();
     }
     else {
         GameObject.Find("HealthBit3").guiTexture.enabled = false;
         GameObject.Find("HealthBit2").guiTexture.enabled = false;
         GameObject.Find("HealthBit1").guiTexture.enabled = false;
     }
 }
Esempio n. 45
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    // Use this for initialization
    void Start()
    {
        transform.position = Vector3.zero;
        transform.localScale = Vector3.zero;

        Time.timeScale = 1;

        mControl = GameObject.FindGameObjectWithTag("Menu");

        if(mControl != null)
        {
            mControlScript = mControl.GetComponent<MenuControl>() as MenuControl;

            guiTexture.pixelInset = mainButtonPos;

            continueRace.transform.position = Vector3.zero;
            continueRace.transform.localScale = Vector3.zero;
            //continueRace.guiTexture.pixelInset = buttons[0];

            exitRace.transform.position = Vector3.zero;
            exitRace.transform.localScale = Vector3.zero;
            //exitRace.guiTexture.pixelInset = buttons[1];
        }
    }
Esempio n. 46
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 static void menu_EventMenuControlAccept(MenuControl _sender, MenuItem _item)
 {
     Gui.Instance.Log("TestApp", LogLevel.Info, "EventMenuControlAccept  item=" + _item.ToString());
 }
Esempio n. 47
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 static void menu_EventMenuControlClose(MenuControl _sender)
 {
     Gui.Instance.Log("TestApp", LogLevel.Info, "EventMenuControlClose");
 }
Esempio n. 48
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 void Start()
 {
     menuControl = transform.root.GetComponent<MenuControl>();
 }
Esempio n. 49
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 // Update ()
 void Update()
 {
     // determines whether the user enters "Play Mode" or "Train Mode"
     if (Application.loadedLevelName == "Menu") {
         menuControl = GameObject.Find ("Main Camera").GetComponent<MenuControl> ();
         isPlayMode = menuControl.playMode;
     }
     else if (Application.loadedLevelName != "Menu" || Application.loadedLevelName != "TrainMenu") {
         displayHealth();
     }
 }