protected bool isBelt() { Vector3 curPos = transform.position; int leftPos = (int)(curPos.x + leftOffset); int rightPos = (int)(curPos.x + rightOffset); return(myMap.getBeltPosSet().Contains(myMap.TwoDToOneD(leftPos, (int)curPos.y)) || myMap.getBeltPosSet().Contains(myMap.TwoDToOneD(rightPos, (int)curPos.y))); }