protected override void InitAction()
 {
     base.InitAction();
     loadCtrl    = FindObjectOfType <LoadCtrl>();
     actionList  = CreatActionList(blackEvent);
     actionList2 = CreatActionList(blackEvent2);
 }
Esempio n. 2
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 protected virtual void Awake()
 {
     myCanvas = GetComponent <Canvas>();
     animator = GetComponent <Animator>();
     loadCtrl = FindObjectOfType <LoadCtrl>();
     InitChengeUIStateAction();
 }
 private void Awake()
 {
     load         = GameObject.FindGameObjectWithTag("LoadPanel").GetComponent <LoadCtrl>();
     playerCamera = GameObject.Find("PlayerCamera").GetComponent <CinemachineVirtualCamera>();
 }