/** 卸载 */ public void unloadSplit(string configName, int key) { string path = ShineGlobal.configDirPath + "/" + configName + "/" + key + ".bin"; int configResourceID = LoadControl.getResourceIDByNameAbs(path); LoadControl.unloadOne(configResourceID); }
protected virtual void disposeOver() { _disposed = true; if (_loadState > 0) { if (_loadVersion == LoadControl.getVersion() && _loadResource > 0) { //unload LoadControl.unloadOne(_loadResource); } if (_loadState == 2) { if (_smodel != null) { _smodel.doDispose(); _smodel = null; GameObject.Destroy(_modelObject); _modelObject = null; } } } //归零 _loadState = 0; }
public bool releaseHead() { if (_queue.isEmpty()) { return(false); } ResourceNode node = _queue.poll(); GameObject obj = node.obj; node.obj = null; GameObject.Destroy(obj); --_parent.num; //直接-1 if (_refCount == 0 && _queue.isEmpty()) { LoadControl.unloadOne(id); } return(true); }
/** 清除占用 */ public void clear() { if (_resourceID != -1) { ++_index; //版本还对 if (LoadControl.getVersion() == _loadVersion) { LoadControl.unloadOne(_resourceID); } _resourceID = -1; } _isLoading = false; }
public void unloadOne(GameObject obj) { --_refCount; if (obj != null) { obj.transform.SetParent(_poolRootTrans); ResourceNode node = new ResourceNode(); node.obj = obj; node.inTime = Ctrl.getFixedTimer(); _queue.add(node); ++_parent.num; } //直接-1 if (_refCount == 0 && _queue.isEmpty()) { LoadControl.unloadOne(id); } }