private void doHotFix(VersionSaveData sData) { _getVersionSended = false; if (GameC.main != null) { //回到登录界面 GameC.main.backForHotfix(); } //清空信息 LoadControl.clearAllResource(); LoadControl.clearResourceInfo(); _stepTool.clearStates(); _stepTool.completeStepPre(UpdateResource); ResourceInfoControl.mergeVersion(sData); doVersionNext(false); }