Esempio n. 1
0
    void OnEnable()
    {
        if (lensTable == null)
        {
            lensTable = FindObjectOfType <LensTable>();
        }


        if (lensTable == null)
        {
            Debug.LogError("Could not find LensTable object. LensControl will be disabled.");
            enabled = false;
            return;
        }


        if (lensEncoder == null)
        {
            lensEncoder = FindObjectOfType <LensEncoder>();
        }


        if (lensEncoder == null)
        {
            Debug.LogError("Could not find LensEncoder object. LensControl will be disabled.");
            enabled = false;
            return;
        }
    }
Esempio n. 2
0
    void OnEnable()
    {
        if (lensEncoder == null)
        {
            lensEncoder = FindObjectOfType <LensEncoder>();
            if (lensEncoder == null)
            {
                Debug.LogError(this.GetType().FullName + "." + System.Reflection.MethodBase.GetCurrentMethod().Name
                               + " : Could not find LensEncoder component. Missing reference.");
                enabled = false;
                return;
            }
        }

        UpdateUI();
    }
Esempio n. 3
0
    void OnEnable()
    {
        if (encoder == null)
        {
            encoder = FindObjectOfType <LensEncoder>();
        }

        if (encoder == null)
        {
            enabled = false;
        }

        if (target == null)
        {
            enabled = false;
        }
        //else
        //{
        //    foreach (UnityStandardAssets.CinematicEffects.DepthOfField d in dof)
        //        d.focus.transform = target;
        //}
    }