void OnEnable() { if (lensTable == null) { lensTable = FindObjectOfType <LensTable>(); } if (lensTable == null) { Debug.LogError("Could not find LensTable object. LensControl will be disabled."); enabled = false; return; } if (lensEncoder == null) { lensEncoder = FindObjectOfType <LensEncoder>(); } if (lensEncoder == null) { Debug.LogError("Could not find LensEncoder object. LensControl will be disabled."); enabled = false; return; } }
void OnEnable() { if (lensEncoder == null) { lensEncoder = FindObjectOfType <LensEncoder>(); if (lensEncoder == null) { Debug.LogError(this.GetType().FullName + "." + System.Reflection.MethodBase.GetCurrentMethod().Name + " : Could not find LensEncoder component. Missing reference."); enabled = false; return; } } UpdateUI(); }
void OnEnable() { if (encoder == null) { encoder = FindObjectOfType <LensEncoder>(); } if (encoder == null) { enabled = false; } if (target == null) { enabled = false; } //else //{ // foreach (UnityStandardAssets.CinematicEffects.DepthOfField d in dof) // d.focus.transform = target; //} }