Esempio n. 1
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        /// <summary>
        /// Duplicates DojoPromotionFlag object into a database; may or may not be the same database
        /// as the parent object.
        /// </summary>
        /// <returns> A new DojoPromotionFlag object reflecting the replicated DojoPromotionFlag object.</returns>
        public DojoPromotionFlag Duplicate()
        {
            DojoPromotionFlag clonedDojoPromotionFlag = this.Clone();

            // Insert must be called after children are replicated!
            clonedDojoPromotionFlag.iD       = DojoPromotionFlagManager._insert(clonedDojoPromotionFlag);
            clonedDojoPromotionFlag.isSynced = true;
            return(clonedDojoPromotionFlag);
        }
Esempio n. 2
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        /// <summary>
        /// Ensures that the object's fields and children are
        /// pre-loaded before any updates or reads.
        /// </summary>
        public void EnsurePreLoad()
        {
            if (!isPlaceHolder)
            {
                return;
            }

            DojoPromotionFlagManager._fill(this);
            isPlaceHolder = false;
        }
Esempio n. 3
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        /// <summary>
        /// Saves the DojoPromotionFlag object state to the database.
        /// </summary>
        public int Save()
        {
            if (isSynced)
            {
                return(iD);
            }

            if (iD == -1)
            {
                throw (new Exception("Invalid record; cannot be saved."));
            }
            if (iD == 0)
            {
                iD = DojoPromotionFlagManager._insert(this);
            }
            else
            {
                DojoPromotionFlagManager._update(this);
            }
            isSynced = iD != -1;
            return(iD);
        }
Esempio n. 4
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 /// <summary>
 /// Overwrites and existing DojoPromotionFlag object in the database.
 /// </summary>
 public void Overwrite(int id)
 {
     iD = id;
     DojoPromotionFlagManager._update(this);
     isSynced = true;
 }
Esempio n. 5
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 public void Delete()
 {
     DojoPromotionFlagManager._delete(this.iD);
     this.iD  = 0;
     isSynced = false;
 }
Esempio n. 6
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 public DojoPromotionFlag(int id)
 {
     this.iD  = id;
     isSynced = DojoPromotionFlagManager._fill(this);
 }